al-Amir Jafar Badu

An Avicissi assassin, born into servitude.

Description:

Male Avicissi rogue 4 Monk 1 assassin 7

N Medium humanoid (shapechanger)

Init +9; Senses darkvision 60 ft.; Perception +22 ( +2 vs traps can spot at 10ft) Defense

AC 23/ 27 when fighting defensively, touch 18/22, flat-footed 18 (+6 armor +5 dex +1deflection +1Natural +1 )can’t be caught flatfooted unless by a rogue 4 levels higher

hp 102 (12d8+24)

Fort +9, Ref +17, Will +8; +1 vs. Traps

al-Amir Jafar Badu Offense

Speed 40 ft, Init+9

Mithral Assassin Dagger+2 16/11 (1d4+3/X2 19-20 plus poison )

Mithral Dagger +1 15/10 (1d4+1/X2 19-20 plus Poison)

Full Attack 13/12/9/8

Darkwood Composite Shortbow+1 15/10 (1d6+1/X3 plus Poison)

Special Attacks Death Attack (DC 23), Sneak attack 7d6 Stunning Fist DC18

Str 13, Dex 20, Con 14, Int. 20, Wis 13, Cha 11 Confirmed by Rob

Base Atk +8/3 ; CMB +9; CMD +24

Feats Skill 1st Two Weapon Fighting 3nd Weapon Finesse, 5th Combat Expertise, 7th Improved Trip, 9th Quick Draw, 11th Improved Two Weapon Fighting.

Rogue Talents:Stealthy, Improved Initiative.

Monk Feats : Catch off Guard.

Skills: Acrobatics +25 Appraise +9 Bluff+21 Climb +7 Craft Alchemy +15 Diplomacy +11 Disable Device +20 Disguise +29 Escape Artist +23 Handle Animal +8 Intimidate +10 Knowledge Rākshaşī +9 Knowledge Local +9 Knowledge Religion +9 Knowledge Nobility +9 Linguistics +9 Perception +21 Profession (Butler) +5 Ride +8 Sense Motive +17 Sleight of Hand +12 +Stealth+29 Survival +10 Swim+5 Use Magic Device +15

Languages Rākshaşī, Avicissi, King’s Tongue, Mali, Marala, Al-Ogru.

SQ poison use, Trap sense, Improved Uncanny Dodge, Evasion. Bonus save against poison, True Death, Quiet Death, Hidden Weapon, Stunning Fist, Unarmed Strike,

Gear: Assassins Dagger, Mithral Dagger +1 Darkwood Bow +1 Mithral Glamered Shadow Slick Chain shirt +2, Circlet of Persuasion, Headband of Intelligence +2, Eyes of the Eagle, Slave Collar, Cloak of Rest+2, Gloves of Arrow Catching, Ring of Protection +1, Ring of Sustenance, Belt of Dex +2, Boots of Tracklesness, Eyes of the Eagle, Wand of Reduce Person, Wand of Bless Weapon, Handy Haversack, Efficient Quiver,

Arrows Adamantine X10 Arrows Silver X30, Arrows Cold Iron X20, Purple Wyrm Poison X12 Giant Wasp Poison X6 Death Blade Poison x5 Javelins X 4 Tangle Foot Bag X 4, Smoke SticksX4,Masterwork Net X2 Master work Sai X2, 3X Cold iron Daggers, 3XMithril Dagger, Spy Glass, Pet Venomous Snake, Box for said Snake.

Name Type Fort DC Onset Frequency Effect Cure Giant wasp poison injury 18 1/rd. for 6 rds. 1d2Dex 1 save

Death Blade poison Injury 20 1/rd. for 6 rounds 1d3 con 2save

Purple Worm Poison Injury 24 1/rd. for 6 rounds 1d3 str 2save

Venomous Snake Poison Injury 13 1/rd for 6 rounds 1d2 con 1save

Bio:

al-Amir Jafar Badu

Vicissitudes Qav